List of Score Items in Hong Kong Rule
The score of a hand is the sum of the following score items.
The Score Items have two categories: win related and pattern related. The pattern related score items have two categories: comman patterns and special patterns.
The items are numbered by three parts connected by dots a.b.c
About concealed hand, if a player wins on a self-drawn tile, the tile is concealed; if a player wins on a discarded tile from other player, the tile is melded.
Concealed kongs are concealed, exposed kongs and extended kongs are melded.
Replacement tile after a kong or flower is concealed.
There is a upper limit of score. It is denoted as Limit. It is set to be 18 in the implemented rule on this site.
Win Related Score Items
1.1.1 Self Draw, 2 Fan
Player wins on a self-drawn tile.
1.1.2 Concealed Hand, 1 Fan
Player wins with a concealed hand, but the last one is discarded by other player
1.1.3 Fully Concealed Hand, 3 Fan
Player wins with a concealed hand, and the last one is from self-drawn.
1.1.4 Win on Kong, 1 Fan
Player wins on a replacement tile after a kong or flower.
1.1.5 Rob a Kong, 1 Fan
Player wins the tile when other player make an extended kong with.
1.1.6 Kong on Kong, 6 Fan
Player wins on two consectuive kongs.
1.1.7 Final Draw, 1 Fan
Player wins on the last tile of the wall by self draw
1.1.8 Final Discard, 1 Fan
Player wins on discard after the last tile of the wall is drawn.
1.1.9 Bless of Heaven, Limit
Player wins by self draw on the first tile of the wall. Only East player can win this item.
1.1.10 Bless of Earth, Limit
Player wins on the first discarded tile.
Pattern Related Items
Pattern Related Items are score items depending on the hand only. They incude common score items, regular pattern score items, special pattern score items.
Common Score Items
2.1.1 No Terminals (All Simples), 1 Fan
Hand consists of numbered tiles 2 through 8 only
2.1.2 One Voided Suit, 1 Fan
Hand consists of tiles from two suits and no honor tiles
2.1.3 Mixed One Suit (Half Flush), 3 Fan
Hand consists of tiles from one suit and honor tiles
2.1.4 One Suit (Flush), 9 Fan
Hand consists of tiles from one suit
2.1.5 Small Tiles, 3 Fan
Hand consists of numbered tiles from 1-5
2.1.6 Medium Tiles, 3 Fan
Hand consists of numbered tiles from 3-7
2.1.7 Big Tiles, 3 Fan
Hand consists of numbered tiles from 5-9
2.1.8 All Green, 6 Fan
Hand consists of the 2, 3, 4, 6, 8 of bamboo and/or green dragon tiles.
2.1.9 All Blue, 12 Fan
Hand consists of 8 of dots, white dragon, or wind tiles.
3.1.10 Mixed Terminals, 9 Fan
Hand consists of terminals and honors only.
2.1.11 Pure Terminals, Limit
Hand consists of terminals only
2.1.12 Three Numbers, 6 Fan
Hand consists of tiles of 3 different number
2.1.13 Two Numbers, 12 Fan
Hand consists of tiles of 2 different number
Regular Pattern Score Items
3.1.1 All Sequences, 1 Fan
Hand consists of sequences
3.1.2 Special Eyes, 1 Fan
Hand consists of a pair of 2 or 5 or 8
3.1.3 Mixed Straight, 2 Fan
Hand contains three consecutive sequences from 1-9 using three suits
3.1.4 Mixed Shifted Sequences, 2 Fan
Hand contains three chows in three suits, each shifted up one number.
3.1.5 Small Four in One, 1 Fan
Hand contains four of one tile across a chow and a pung
3.1.6 Medium Four in One, 2 Fan
Hand contains four of one tile across two chows and a pair
3.1.7 Big Four in One, 6 Fan
Hand contains four of one tile across four chows
3.1.8 Mixed Less Terminals and Honors, 2 Fan
Hand contains terminals and honors in each set, including the pair; hand contains at least one tile is not terminal or honor
3.1.9 Pure Less Terminals,3 Fan Hand contains terminals in each set, including the pair; hand contains at least one tile is not terminal.
3.1.10 Pure Straight, 3 Fan
Hand contains three consecutive chows from 1-9 using one suit
3.1.11 Pure Shifted Sequences, 3 Fan
Hand contains three sequences in one suit, each shifted up one number
3.1.12 Mixed Triple Sequences (Triple Similar Sequences), 3 Fan
Hand contains three sequences of the same number, one in each suit.
3.1.13 All triplets, 3 Fan
Hand contains four triplets or kongs, and a pair.
3.1.14 Mixed Shifted Triplets, 3 Fan
Hand contains triplets or kongs in three suits, each shifted up 1 number.
3.1.15 Small Three Winds, 3 Fan
Hand contains two pungs of winds and a pair of winds
3.1.16 All Types, 3 Fan
Hand in which each set, including the pair, is composed of a different type of tile (characters, bamboos, dots, winds, and dragons).
3.1.17 Two Short Straights, 4 Fan
Hand contains double two continuous sequences.
3.1.18 Pure Shifted Triplets, 4 Fan
Hand contains three triplets of the same suit, each shifted one up one number.
3.1.19 All Linked, 6 Fan
All melds, including the pair, contains a common numbered tile
3.1.20 Small Three Dragons, 6 Fan
Hand contains two triplets and a pair of dragon tiles
3.1.21 Big Three Winds, 6 Fan
Hand contains three triplets of wind tiles
3.1.22 Big Three Dragons, 9 Fan
Hand contains three triplets of dragon tiles
3.1.23 Small Four Winds, 12 Fan
Hand contains three triplets and a pair of wind tiles
3.1.24 Four Ladies, 12 Fan
Hand contains pure shifted triplets and a corresponding sequence of the same tiles
3.1.25 Nine Gates, Limit
Hand contains tiles of number 1112345678999 of same suit
3.1.26 Big Four Winds, Limit
Hand contains four triplets of wind tiles
3.1.27 All Honors, Limit
Hand contains honor tiles only.
3.1.28 Double Triplets, 1 Fan each match
Hand contains two triplets of the same number in two suits.
3.1.29 Three Concealed Triplets, 1 Fan
Hand contains three concealed triplets.
3.1.30 Four Concealed Triplets, Limit
Hand contains four concealed triplets.
3.1.31 Kongs
1 fan for 1 kong; 2 fan for 2 kongs; 6 fan for 3 kongs; Limit for 4 kongs.
3.1.32 Two Identical Sequences, 2 Fan
Hand contains two identical sequences
3.1.33 Three Identical Sequences, 6 Fan
Hand contains three identical sequences
3.1.32 Four Identical Sequences, Limit
Hand contains four identical sequences
3.1.33 Double Tow Identical Sequences, 4 Fan
Hand contains double two identical sequences
3.1.34 Two Terminal Triplets, 1 Fan
Hand contains two terminal triplets
3.1.35 Double two Terminal Triplets, 6 Fan
Hand contains double two terminal triplets
3.1.36 Value Honor, 1 Fan
1 Fan for each melds, not including the pair), of honor tiles, seat wind tile and pravalent wind tile. If seat wind and pravalent wind are the same, 2 fan for the meld.
Special Pattern Score Items
3.2.1 Seven Pairs, 6 Fan
Hand contains seven pairs
3.2.2 Big Seven Pairs, 9 Fan
Seven Pairs with two identical pairs. Not count as Seven Pairs.
3.2.3 Seven Stars, Limit
Seven Pairs of honors tiles. Not count as Seven Pairs.
3.2.4 Thirteen Not Connected, 5 Fan
Hand contains no two consecutive tiles or pairs.
3.2.5 Seven Stars, 6 Fan
Thirteen not Connected, but not count as, with one of each honor tiles
3.2.6 Thirteen Orphans, Limit
Seven Stars, but not count as, and numbered tiles can only be 1 or 9.